Vision Control
The biggest issue in this game was that you kept playing on a huge lane lead with almost no vision, and the Wizzy pointed out that your five vision score was a major reason Darius kept getting to you and your team kept losing information. When you’re ahead like this, your wards should be doing more than protecting lane — use them to light up jungle entrances and camp paths so you can see rotations before they happen, especially before objectives or when you’re pushing past river. If you don’t know where the enemy jungler is, you’re forced into guesswork, and that’s exactly when a lead turns into a throw.